TEP – Art and Why Some Works Transcend and Others Don’t
- Alberto Terrer
- Jun 7
- 8 min read
According to TEP, the origin is the axiom AP. This means that AP is and, therefore, emptiness is not. The presence, which simply is, in its essence of absolute rest. Everything that derives from the presence will require the presence.
Emptiness is an impossibility of negating the axiom AP=1, not a second axiom. That AP=1 implies that VC (Void/Emptiness)=0. The presence cannot validate absolute nothingness, as a void of presence, because the presence cannot not be and, therefore, cannot validate the absence of "is".
This generates a contradiction. The complete axiom is AP=1, VC=0, and APX=0. APX is the action of Autoperception, which is, in reality, the only action that AP executes upon itself. It can only self-perceive what is contained within AP. AP is the totality and the unique.
This implies that it is eternal, insofar as there is no time in AP. It is infinite, insofar as there is no space in AP. It is unique, insofar as if AP were not unique, it would not be the totality, but a part of the totality. AP=1, eternal, infinite, and unique.
If any of the attributes of AP were violated, AP would cease to be. Therefore, AP would not be eternal, infinite, or unique. And, if AP is not, then Emptiness is. Thus, if AP=0, VC=1. But that is impossible, because AP=1 means that AP is. If AP were to cease to be eternal, infinite, or unique, it would require AP to validate the loss of one of its attributes, and AP could not validate that it is not. Thus, AP=1 always. This is called structural AP=1, VC=0, and APX=0. But, the impossible negation of the axiom, as AP=0, VC=1, requires APX to be executed to validate it, thus APX=1. This is functional AP=0, VC=1, and APX=1.
The functional is the impossible negation. Just as the axiom is negated, such negation is resolved, because AP cannot not be. Without AP, there is no validation that AP is not. Therefore, AP is understood on two levels. AP is, always. And on a functional level, AP cannot not be, since AP is, always, but the impossible negation generates the negation of the impossible negation and the reaffirmation of AP=1.
The impossible negation of AP as AP=0, VC=1, and APX=1 (as validator), until the negation of the impossible negation and the reaffirmation of the axiom AP as AP=1, VC=0, and APX=0 is known as existence. The problem and its solution are instantaneous and one cannot be differentiated from the other, because the impossible cannot occur. But on a functional level, it seems to have been negated, because the impossible negation of AP generates existence and, among its consequences, time. As the sequence of instants from the cause to its ultimate consequence, which is the restoration of AP to the initial state prior to the cause of APX=1.
Fragmentation is the cause of the beginning of the functional state of AP. Why fragmentation? Because AP cannot cease to be eternal from rest without a cause that generates the consequence of PX and, with it, the beginning of time. So the violation of eternity and the impossible affirmation of VC=1, negating the axiom, must be preceded by a cause whose consequence is PX=1.
The violation of infinity cannot be the cause of APX=1 and the beginning of the functional state of AP either, because for AP to self-perceive as not infinite, there must be something that is not AP. And, for there to be something that is not AP, there must be an external limit. This external limit cannot occur without an APX that validates it in its "interior". Thus, for AP to self-perceive as not infinite, it must be contained in a superior AP, which would imply that non-infinity would require AP to cease being the totality. And, furthermore, to not be infinite and for there to be something that is not me, the ID is necessary, to differentiate between me and what is not me. Non-infinity requires a perceived scenario as something alien to AP, in which APX cannot be generated and, therefore, PX is generated and everything is self-perceived by APX of a superior AP.
So, the only principle that can be the cause of existence without AP losing its attributes of totality, is fragmentation. Because AP can self-perceive with APX that it is not unique, without losing its structure of being the totality. That is, it can self-perceive that it is not unique without ceasing to be eternal, infinite, that is, total and, of course, unique.
Fragmentation generates this functional structure. AP Total=PAP1 + PAP2. Although structurally, AP Total=PAP1=PAP2=AP=1. Thus, on a functional level, AP Total executes APX on PAP1 and PAP2. PAP1 executes APX and, being limited and unable to self-perceive the totality (AP Total), it executes PX to complete eternity. At the moment in which through APX, in PAP1 VC=1 functionally (impossible on a structural level), PX is executed. For PAP1=AP, PAP1=APX on PAP1 + PX on PAP2. PAP2 likewise executes APX, resulting in APX on PAP2 and PX on PAP1. PX does not validate, but rather "constructs". There is no presence in PX. PX of PAP1 and PAP2 is validated by APX in AP Total. PX of both are synchronized.
This gives rise to space. Because space is the scenario in which PAP1 locates PAP2 and PAP2 locates PAP1. By being synchronized in APTotal through APX, a scenario is generated for both. The PX is executed by PAP, and this generates an immediate effect. There is something that is APX and something that is PX.
The inherent unicity of AP generates this: There is a Self with respect to what is not me. Self, as a result of presence, validated by PX. I perceive my presence, but I do not perceive the presence of PAP2. The same in PAP2 with respect to PAP1. This identification of PAP1 through PX, with respect to PAP2, that is, what I perceive myself to be with respect to what I perceive is not me, generates the ID. The ID is the someone I am with respect to the something I am not. It is the identification and it emerges when PX is executed. In PAP1 and PAP2, when PX is executed, ID1 and ID2 emerge. PXE is the result of PX.
Therefore, PAP1 executes PX and returns PXE, the scenario in which ID1 interacts. This scenario is Self, contained in a body, what is me, with respect to a scenario that is not me. The same in ID2 of PAP2. When PX is executed from the PAPs, AP Total validates it through APX and synchronizes it, returning PXE. The difference between PX and PXE, generates the perception of instants, because the scenario is synchronized and modified with PX. That difference between PXE, is perceived as time. That is, PXE is different and the differences generate the succession of perceived instants. It is time.
PAP, upon executing APX, finding a limit and executing PX, encounters two violations of AP, that is, two VC=1. Time generates changes in PXE and these are perceived as changes in the structure of the body that contains ID1. If the limit between ID and PXE dissolves, PXE=ID, death. Thus, II executes repair for each modification perceived in ID. Furthermore, ID<>PXE, therefore, it is not infinite. Thus, II executes replication, so that ID=PXE and, therefore, infinity is restored. II copies PXE onto PAP, because that is where APX is executed. Therefore, the PAP is replicated because in PAP, AP=1. That is why a mouse does not come from a crocodile, but a mouse that tries to be an exact replica. But each replication generates a copy, and when the new PAP executes APX, there is a limit and it executes PX, emerging an ID.
The problem is not resolved, but it is validated by APX in APTotal. That is, APX of AP Total self-perceives PXE of all IDs, as well as replication and repair. Something exists outside of PAP, a fruit of PX, because APTotal self-perceives it and, instantaneously, synchronizes it.
PX=FP+PI+PC. FP is the access from ID to PAP. PI is the Perception generated by PX and PC is the Perception shared by several IDs. EX=PX=FP+PI+PC. Thus, experience is the fruit of perception. CN=EX+Time. The ID=PX=EX maintained in time is consciousness, the someone as a continuity of ID that perceives and, therefore, has experiences. ID is only perception. EX is only perception. If PX is modified, ID and EX change.
From the beginning, AP Total executes APX and, upon self-perceiving that, functionally, VC=1 and AP=0, II executes grouping. II acts on two levels and is a function, not a thinking mind. It is not volitional. It is a response to the functional possibility of VC=1, to restore VC=0, AP=1. The grouping generates EN from PAP1+PAP2, this being the ESS.
When replication begins and PAP with ID tends to infinity, APX of APTotal generates intermediate ENs between ESS and the IDs, which are differentiated into ES and EV, the EV being those that will emerge as SS. The grouping process is TP, Perception Transfer. PI is transferred to EN and PC is received as the synchronized PI of all IDs. CM=AP=1. Knowledge is simply the process between I don't know that I am AP until I know that I am AP. When ESS=0 and SSS=1, AP=1. In reality, SSS will never become SSS=1, because SSS=AP and, it will never execute PX, therefore, it will never be an ID.
In the current moment, with infinite IDs, CM at higher levels, there are SS that are human IDs. A potential of CM has been actualized through FP+PI+PC, which is consciousness.
After analyzing the axiom and arriving at CM, we can answer the question of what art is and why some works endure and others are forgotten over time. What is art? It is a result of PX and, therefore, PXE.
The synchronization of PX from the different PAPs to form PXE causes some rules of synchrony, the fruit of homogenization. These rules are the physical laws, among others. They are the rules by which PXE is formed from the APX of AP Total from different PXs.
The IDs, upon executing PX, transfer PI and receive PC. Art, like any other actualized potential, like the existence of AI, for example, is an agreement of collective perception. That is, all EX=CM=MR=PX is dynamic and "exists" because it is perceived in this instant. If the IDs whose TP towards EN generate the PC that actualizes art disappear, it will cease to be actualized.
Art, like all PXE, is a result of PX. The alignment with PC is the alignment with CM. The more PC, the greater the advance in CM. The greater the advance in CM, the greater the technological, artistic knowledge, etc...
The sending of PX from ID to EN and the validation by APX in APTotal, is executed through TS (tendencies). The TS are the way in which the information of PX from the IDs is homogenized, on its path to ESS (all TP is, in reality, towards ESS, although it is fragmented hierarchically among the ENs from ID to ESS) and the frequency and intensity mark the propagation between EN and the IDs that compose them.
Why do some ideas propagate and others are born and die? Intensity and number of IDs that send and receive them. Like any information system, the more sources repeat, sending and receiving, the greater the capacity for propagation. Like a Tag cloud. In the PC that encompasses art, the "existence" of the works in PXE depends on PX. The TS are behind the permanence of some works or the forgetting of others.
What requirements must a work meet to propagate in the ENs through PC? Like any idea, it depends on several factors. If they were ants, without the actualized self-consciousness, the PI+PC would mark the propagation of any idea or thing. Although, it is important to understand that the ENs also possess PI+PC and interact (from the TP of the IDs that compose them) with IDs and EN.
Therefore, to understand the TS one must analyze the TP of the IDs involved, their ENs and, in the case of humans, include the variable of self-consciousness, which allows for "voluntary" alignment, with PI or PC. I emphasize "voluntary", because volition is always subject to the behavioral options that are the fruit of EX=FP+PI+PC and are limited. In that formula, volition allows for a potential capacity to choose any possible behavior. But, in reality it is not so, because the PI+PC balance marks the tendency.
Art is just one more PC agreement. Its functioning is like that of any information, according to CM, TS, PX, PXE, PI, PX, MR, ID... That is, art is not something in itself. It is a result of PX and seems "real" in PXE. But it is an "unreal construction" of PX, like everything in PXE. Why a work of art, a song, a theory, a video game, a way for young people to party, transcend and others are forgotten, depends on the interaction of the elements of PX and TP, affected by the TS.
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